PHELIX · SURFACE STABLE CONTROLS · V155 · BREATH CHROMA FILL V1 · PHELIX EYES150 MOUTH149 BREATH V1 (A TARGETED STABILIZATION / TOOLING PASS ON TOP OF V152 — NOT AN ARTISTIC OVERHAUL. (1) EYES — KEPT EXACTLY AS V150/V152 (semanticEyeForms = true; THE ORGANIC ARC-DOMINANT IRIS GENERATOR IS UNTOUCHED — EYES WERE ACCEPTED). (2) MOUTH — MOVED FROM THE V148 POINT-WIRED LIPS (WHICH LEFT THE LEFT MOUTH HALF BLANK WHEN THAT SIDE WAS POINT-SPARSE) TO THE V149 FULL-WIDTH STRAIGHT RELIEF GENERATOR (semanticMouthForms = true + lipCurvedVolume = false) — THE FIRST VERSION AFTER V148 WITH COMPLETE LEFT/RIGHT MOUTH COVERAGE, BEFORE THE REJECTED V150 CURVED-BEZIER LIPS. THE MOUTH GROUP IS OFF BY DEFAULT (mouth = false) SO PLASTICITY IS OFF IN NORMAL USE AND ENABLING THE EYES FILAMENT/SEMANTIC LAYER CAN NEVER REINTRODUCE A HALF-MOUTH ARTIFACT; THE MOUTH ONLY DRAWS WHEN THE USER EXPLICITLY ENABLES THE MOUTH TARGET (lipCurvedVolume LETS A USER OPT BACK INTO THE V150 CURVED LIPS). (3) VIEW — A SIMPLE STABLE Y-AXIS TURNTABLE (state.viewRotateY {enabled, speed}, OFF BY DEFAULT) ORBITS THE CAMERA AROUND THE VERTICAL AXIS; IT IS A VIEW-ONLY CONTROL (cam.yaw, LIKE THE MANUAL ORBIT) AND NEVER MOVES GEOMETRY. NO V151 ARM-UP / 360 EXERCISE MOVEMENT — BREATHING IDLE REMAINS THE ONLY AVATAR MOTION. VERSION/DOWNLOAD/SAVE REPORT V153; PRESET == PHELIX Eyes150 Mouth149 Breath V1. PRE-V153 CONFIGS MIGRATE (viewRotateY SEEDED OFF; THE PER-FEATURE SEMANTIC FLAGS STILL SEED FROM THE LEGACY semanticFaceForms). NO BREATHING / GLOBAL SURFACE / LIVING-FIELD / SERVICE-WORKER / UNRELATED-UI / LAYOUT CHANGE. A LATER ARTISTIC PASS (NOT THIS ONE) SHOULD ADD FACE/TORSO FOCAL HIERARCHY + DEPTH/RIM VARIATION FOR SILHOUETTE/WOW. Felix Current V153 PRESET == PHELIX Eyes150 Mouth149 Breath V1) · PHELIX Eyes150 Mouth149 Breath V1 PRESET (DEFAULT) · V152 · PHELIX EYES150 LIPS148 V1 (A TARGETED FACE-FORM CORRECTION ON TOP OF V150 — THE USER KEPT THE CALM V150 ORGANIC IRIS (EYES OKAY) BUT REJECTED THE V150 CURVED-BEZIER LIPS AND ASKED TO GO BACK TO THE V148 LIPS, WITH MOVEMENT REDUCED TO BREATHING IDLE ONLY. V152 IS BASED ON V150 — THE V151 ARM-UPS / 360 TURNTABLE EXERCISE PROTOTYPE IS DROPPED ENTIRELY (NO EXERCISE ANIMATION CODE, NO SPIN). THE PER-FEATURE SEMANTIC GENERATOR IS NOW DECOUPLED: (1) EYES — semanticEyeForms = true KEEPS THE V150 ARC-DOMINANT ORGANIC IRIS EXACTLY (CALM HALO, NO SPIDERWEB); (2) MOUTH — semanticMouthForms = false RESTORES THE V147/V148 POINT-WIRED LIP RIDGES AND THE V148/V147 MOUTH NUMBERS (lipRelief 0.7 · lipDepth 0.88 · lipSoftness 0.45 · mouthPresence 0.62 · mouthParticleReduction 0.78 · mouthWithdraw 0.4) — THE V149/V150 FULL-WIDTH CURVED-BEZIER LIPS AND THE LIP·CURVE SWING ARE NO LONGER USED (lipCurve IS INERT IN THE POINT-WIRED PATH). MOVEMENT = BREATHING IDLE ONLY (NO ARM / SHOULDER / MOUTH-MORPH ANIMATION). PRE-V152 CONFIGS MIGRATE: A CONFIG CARRYING ONLY THE LEGACY semanticFaceForms FLAG SEEDS BOTH PER-FEATURE FLAGS (ROUND-TRIP PRESERVED). THE SEMANTIC FACE FORMS MASTER TOGGLE IS A GLOBAL ON/OFF THAT SETS BOTH FLAGS TOGETHER; THE V152 EYES150/LIPS148 SPLIT IS RESTORED BY RE-SELECTING THE PRESET. NO BREATHING / GLOBAL SURFACE / LIVING-FIELD / VIEW / SERVICE-WORKER / UNRELATED-UI / LAYOUT CHANGE. Felix Current V152 PRESET == PHELIX Eyes150 Lips148 V1) · PHELIX Eyes150 Lips148 V1 PRESET (DEFAULT) · V150 · PHELIX ORGANIC FACE PLASTICITY V1 (A TARGETED ORGANIC FACE-FORM CORRECTION ON TOP OF V149 — THE USER FOUND V149 STILL TOO CONSTRUCTED/TECHNICAL: THE EYES READ AS A HARD SPIDERWEB/STARBURST (FULL CENTRE-TO-EDGE SPOKES) AND THE LIPS WERE STRAIGHT STRIPE SEGMENTS WITH NO SWING/CURVE — FLAT FROM THE SIDE — AND LIP·DEPTH HAD NO VISIBLE EFFECT. V150 KEEPS THE SEMANTIC GENERATORS BUT MAKES THEM ORGANIC: (1) THE IRIS IS NOW ARC-DOMINANT — SMOOTH CONCENTRIC ELLIPTICAL RINGS (A CALM HALO) WITH ONLY A FEW SHORT, ANGLE-STAGGERED RADIAL FIBERS THAT NEVER LINE UP INTO A SPOKE (NO STARBURST/WEB); IRIS·SOFTNESS NOW CONTROLS WEB DENSITY (HIGH SOFTNESS => PURE ARCS/HALO, CALM IRIS FIELD; PUPILS STAY OFF). (2) EACH LIP BODY IS BUILT AROUND A CURVED QUADRATIC-BEZIER CREST GUIDE BOWED IN Y AND Z, UPPER/LOWER WITH DIFFERENT CURVATURE+ROLL, SO THE LIPS READ AS CURVED VOLUME FROM THE SIDE AND FRONT (NOT A STRAIGHT STRIPE); LIP·DEPTH NOW VISIBLY DRIVES THE FORWARD Z PROTRUSION (SIDE-VIEW BOW) AND THE NEW LIP·CURVE DRIVES THE VERTICAL SWING; THE V149 LEFT/RIGHT COVERAGE GUARD + FALLBACK + PER-SIDE DIAGNOSTICS ARE PRESERVED, SEAM STAYS QUIET, NO SMILE. DEFAULTS MAKE THE EYE APERTURE CALMER AND THE LIP CURVATURE/VOLUME MORE VISIBLE THAN V149 — SHAPE/HIERARCHY, NOT BRIGHTNESS. ENABLED OFF RESTORES EXACT V143; SEMANTIC FACE FORMS OFF RESTORES THE EXACT V147/V148 POINT-WIRED THREADS. NO BREATHING / GLOBAL SURFACE / LIVING-FIELD / VIEW / SERVICE-WORKER / UNRELATED-UI / LAYOUT CHANGE. Felix Current V150 PRESET == PHELIX Organic Face Plasticity V1) · PHELIX Organic Face Plasticity V1 PRESET (DEFAULT) · V149 · PHELIX SEMANTIC FACE PLASTICITY V1 (A TARGETED SEMANTIC FACE-PLASTICITY FIX ON TOP OF V148 — THE USER FOUND THE V147/V148 RESULT TECHNICALLY DECOUPLED BUT NOT ARTISTIC: THE IRIS READ AS A SMALL BRIGHT TECHNICAL STAR/CLUSTER RATHER THAN AN IRIS/PERCEPTION FIELD, THE MOUTH HAD NO REAL PLASTICITY (STILL MOSTLY A LINE) AND THE LEFT MOUTH HALF WAS MISSING/BLANK. V149 STOPS RELYING ON RANDOM/NEAR-NEIGHBOUR LINES FOR THESE KEY STRUCTURES AND INSTEAD GENERATES SEMANTIC FACE FORMS FROM THE ESTIMATED EYE/MOUTH CENTRE + EXTENTS: (1) A PER-EYE ABSTRACT ELLIPTICAL IRIS/PERCEPTION APERTURE — CONCENTRIC RINGS + RADIAL FIBERS AROUND THE EMPTY PUPIL CORE, SIZED FROM THE EYE'S CENTRE/EXTENTS AND GENUINELY EXPANDED BY IRIS·RADIUS (LARGER, SOFTLY FRAMED, READS AS A PERCEPTION FIELD — NOT A STAR; PUPILS STAY OFF; NO CROSS-EYE CONNECTIONS); (2) FULL LIP RELIEF — SHORT, DEPTH-WEIGHTED UPPER/LOWER LIP RIDGES ACROSS THE WHOLE MOUTH WIDTH WITH A LEFT/RIGHT SYMMETRY/COVERAGE GUARD (DETERMINISTIC GUIDE GEOMETRY FROM THE MOUTH BOUNDING BOX, SO A MISSING LEFT HALF CAN NEVER SILENTLY HAPPEN AGAIN), THE SEAM LEFT AS QUIET SHADOW/BREATH-SPACE, CORNERS SUBTLE, NO SMILE CONTOUR; (3) DIAGNOSTICS EXPOSE leftEyeLines/rightEyeLines/upperLipLines/lowerLipLines/mouthLeftLines/mouthRightLines/semanticFallbackUsed. THE V148 DECOUPLING IS PRESERVED VERBATIM (EYES OFF => NO IRIS/EYE LINES + EYE PARTICLE REDUCTION RETURNS BASE; MOUTH OFF => NO LIP/MOUTH LINES + MOUTH REDUCTION RETURNS BASE; EYE SETTINGS NEVER ALTER MOUTH AND VICE-VERSA). SEMANTIC FACE FORMS OFF RESTORES THE EXACT V147/V148 POINT-WIRED THREADS; ENABLED OFF RESTORES EXACT V143. NO BREATHING / GLOBAL SURFACE / LIVING-FIELD / VIEW / SERVICE-WORKER / UNRELATED-UI / LAYOUT CHANGE. Felix Current V149 PRESET == PHELIX Semantic Face Plasticity V1) · PHELIX Semantic Face Plasticity V1 PRESET (DEFAULT) · V148 · PHELIX DECOUPLED PLASTICITY V1 (A TARGETED CONTROL-CORRECTNESS FIX ON TOP OF V147 — NOT A NEW ART LOOK. THE USER OBSERVED THAT EYES ON/OFF AND MOUTH ON/OFF INTERACTED: TOGGLING ONE CHANGED THE OTHER'S BALANCE, BECAUSE PARTICLE REDUCTION, FILAMENT PRESENCE AND THE PER-GROUP LINE BUDGET WERE SHARED/GLOBAL. V148 SPLITS THE PLASTICITY CONTROLS INTO INDEPENDENT EYE AND MOUTH SETS — EYE PARTICLE REDUCTION / EYE PRESENCE / IRIS·EFFECT·RADIUS·SOFTNESS FOR THE EYES; MOUTH PARTICLE REDUCTION / MOUTH PRESENCE / LIP·RELIEF·DEPTH·SOFTNESS / MOUTH·WITHDRAW FOR THE MOUTH — AND DECOUPLES THE LINE BUDGET SO TOGGLING ONE TARGET NEVER CHANGES THE OTHER'S DENSITY. EYE PARTICLES ARE REDUCED ONLY WHEN ENABLED + EYES ARE ON; MOUTH PARTICLES ONLY WHEN ENABLED + MOUTH IS ON; AN OFF TARGET RETURNS TO ITS EXACT BASE LOOK (PARTICLE MULTIPLIER 1.0, NO FILAMENTS, NO WITHDRAW). MOUTH·WITHDRAW APPLIES ONLY WHEN MOUTH IS ON AND NEVER ALTERS THE EYES. THE LEGACY GLOBAL particleReduction / presence SURVIVE AS MASTER SEED DEFAULTS SO PRE-V148 CONFIGS MIGRATE (THEY SEED BOTH EYE+MOUTH FIELDS) AND ROUND-TRIP. DEFAULTS REPRODUCE THE V147 IMAGE EXACTLY (eye* == mouth* == THE OLD GLOBALS). ENABLED OFF STILL RESTORES EXACT V143; PUPILS STAY OFF; EYES NEVER CROSS L↔R. NO BREATHING / SURFACE / LIVING-FIELD / VIEW / LAYOUT / NON-FACE CHANGE. Felix Current V148 PRESET == PHELIX Decoupled Plasticity V1) · PHELIX Decoupled Plasticity V1 PRESET (DEFAULT) · V147 · PHELIX FACE PLASTICITY V1 (A CURATED ART PASS ON TOP OF V146 — V146 MADE THE FILAMENTS HONESTLY VISIBLE; V147 GIVES THEM HIERARCHY AND SHAPE INSTEAD OF ONE FLAT MONOCHROME-GREEN TEXTURE WHERE PARTICLES AND FILAMENTS MERGE. THE GENERATORS ARE RESHAPED, NOT JUST RE-TUNED: (1) THE IRIS FIELD NOW WEAVES 5 CONCENTRIC RINGS (WAS 4) WITH STEEPER CENTRE-WEIGHTING + STRONGER RADIAL SPOKES SO EACH EYE READS AS A STRUCTURED PERCEPTION FIELD AROUND THE EMPTY PUPIL CORE, NOT A SOFT GLOW DISC; (2) THE LIP RELIEF IS REBUILT FROM THE OLD SINGLE HORIZONTAL X-NEIGHBOUR CONTOUR (THE FLAT MOUTH-STRIPE) INTO SHORT 3D RELIEF RIDGES — EACH ANCHOR LINKS TO ITS NEAREST NEIGHBOURS IN 3D (DIAGONAL / VERTICAL, FOLLOWING THE LIP ROLL) AND IS VOLUME-WEIGHTED BY FORWARD Z-PROTRUSION (THE LIP CREST IS BRIGHTEST) SO THE UPPER / LOWER LIP BODIES GAIN TRUE VOLUME WHILE THE SEAM STAYS A QUIET BREATH-SPACE; A 3D REACH CAP + AN X-SPAN CAP GUARANTEE NO LONG CONTOUR AND NO LEFT↔RIGHT CORNER BRIDGE (NO SMILE); (3) THE THREADS ARE NOW TWO-TONE PER FEATURE — EYES COOL/BRIGHTER (PERCEPTION, PRIMARY), MOUTH WARMER/DIMMER (WITHDRAWN, SECONDARY) — A RELATIONSHIP/PLASTICITY LAYER DISTINCT FROM THE GREEN PARTICLE CLOUD, DELIBERATELY CLOSE TO AVATAR-GREEN (NO NEON / TRON); (4) ONE NEW ARTISTIC CONTROL — MOUTH · WITHDRAW — PULLS THE MOUTH FILAMENTS BEHIND THE EYES (EYES PRIMARY, MOUTH SECONDARY); NOSE / JAW STAY THE STRUCTURAL PARTICLE LAYER (NO FILAMENTS). DEFAULTS ARE CURATED FOR ART: VISIBLE BUT NOT GARISH, HIERARCHY OVER BRIGHTNESS. FULLY REVERSIBLE: ENABLED OFF RESTORES EXACT V143; IRIS·EFFECT / LIP·RELIEF AT 0 RESTORE THE V144 THREADS; MOUTH·WITHDRAW 0 RESTORES THE V146 BALANCE; PUPILS STAY OFF; EYES NEVER CROSS L↔R. NO BREATHING / SURFACE / LIVING-FIELD / VIEW / LAYOUT CHANGE. Felix Current V147 PRESET == PHELIX Face Plasticity V1) · PHELIX Face Plasticity V1 PRESET (DEFAULT) · V146 · PHELIX VISIBLE FILAMENTS V1 (A VISIBILITY FIX ON TOP OF V145 — THE V145 IRIS FIELD + LIP RELIEF GEOMETRY WAS CORRECT BUT EFFECTIVELY INVISIBLE EVEN AT MAX SETTINGS: THE LINE OPACITY CEILING WAS ONLY 0.22, THE THREADS USED NORMAL BLENDING OVER THE GREEN POINT CLOUD, DEPTH-TEST LET THE POINT SPRITES OCCLUDE THE COINCIDENT 1px LINES, AND PARTICLE REDUCTION AT MAX ERASED THE ANCHOR CONTEXT. V146 DOES NOT REDESIGN THE SYSTEM — THE IRIS / LIP / NEIGHBOUR GENERATORS ARE UNTOUCHED — IT MAKES THE PROTOTYPE HONESTLY TESTABLE: THE LINE LAYER NOW RENDERS WITH A 0.9 OPACITY CEILING, ADDITIVE BLENDING, depthTest:false + renderOrder ABOVE THE POINTS AND A BRIGHTER THREAD COLOUR (NATIVE WEBGL LINE WIDTH IS 1px SO VISIBILITY COMES FROM ALPHA / BLENDING / COLOUR / DENSITY, NOT linewidth); PARTICLE REDUCTION IS CLAMPED TO 0.85 SO ANCHORS STAY LEGIBLE; THE LIP RIDGE CARRIES A WEIGHT FLOOR SO THE UPPER/LOWER LIP BODIES READ AS RELIEF. AT CONTROLS MAX THE PER-EYE IRIS FIELD AND THE LIP RELIEF ARE NOW CLEARLY VISIBLE IN CLOSE-UP; DEFAULTS ARE STRONGER THAN V145 BUT STILL TASTEFUL. FULLY REVERSIBLE: ENABLED OFF RESTORES EXACT V143; IRIS·EFFECT / LIP·RELIEF AT 0 RESTORE THE V144 THREADS; PUPILS STAY OFF. NEW DIAGNOSTICS EXPOSE PER-FEATURE LINE COUNTS + EFFECTIVE ALPHA. NO BREATHING / SURFACE / LIVING-FIELD / VIEW / LAYOUT CHANGE. Felix Current V146 PRESET == PHELIX Visible Filaments V1) · PHELIX Visible Filaments V1 PRESET (DEFAULT) · V145 · IRIS FIELD + LIP RELIEF · V143 · PHELIX THE LISTENER V1 (A CONSERVATIVE FACE IDENTITY *TUNING* PRESET ON TOP OF V142 — PHELIX DOES NOT LOOK AT THE USER LIKE A SOCIAL ASSISTANT; HE LISTENS TO THE BREATH-SPACE BETWEEN USER AND BODY. EXPRESSION: CALM · AWAKE · INWARD-FACING · SUBTLY VULNERABLE — NOT SMILING, NOT STRICT. ONLY THE PER-FEATURE FACE CALIBRATION IS TUNED — EYES: PUPILS STAY OFF, SCLERA QUIETER, UPPER LIDS SLIGHTLY MORE PRESENT TO *IMPLY* HALF-CLOSED LIDS, LOWER LIDS STAY SUBTLE, EYE ORBIT CALMER/DARKER/DENSER, BROWS MINIMAL; MOUTH: SEAM SUBTLE (MORE SHADOW THAN LINE), UPPER/LOWER LIP BODIES SOFTENED, MOUTH CORNERS STRONGLY REDUCED — NO SMILE / NO STRONG CONTOUR — LEGACY FLAT LIPS OFF/DE-EMPHASIZED. THIS IS FEATURE-CALIBRATION EYELID *IMPLICATION*, NOT ANATOMICAL EYELID CLOSURE / MORPH / GEOMETRY. THE V136 UNIFIED SURFACE / SURFACE NORMALIZATION / DENSITY / HEADNECK / BODYNECKBASE / LIVING FIELD / BREATHING (V139 SECONDS TIMING + V140 SEGMENT BLEND) AND HEAD_BASE ARE UNTOUCHED VERBATIM; NO SHADER / RENDER CHANGE; THE V142 FACE GROUPING + faceIdentity METADATA ARE KEPT. Felix Current V143 PRESET == PHELIX The Listener V1) · PHELIX The Listener V1 PRESET (DEFAULT) · V142 · FACE IDENTITY PASS (A NARROW IDENTITY LAYER ON TOP OF V141 — PHELIX IS A THRESHOLD-BEING EMERGING FROM PHASIS: BREATH · FIELD · MEMORY · ATMOSPHERE — NOT A COACH / GAME AVATAR / MEDICAL ANATOMY MODEL / CYBERPUNK HOLOGRAM / GURU / MASCOT / DEEPFAKE. THE FACIAL-FEATURE CONTROLS ARE GROUPED INTO THREE IDENTITY-ORIENTED SECTIONS — "FACE PRESENCE" = STRUCTURE-GIVERS (NOSE · JAW/CHIN · EARS · NECK — MORE FORM, LESS EFFECT), "EYES" = PERCEPTION (EYE ORBIT · SCLERA L/R · UPPER/LOWER LIDS · BROWS — QUIETER, DARKER, NO SHINY GAZE; PUPILS LAST AND OFF BY DEFAULT — "I AM HERE", NOT "I SEE YOU"), AND "MOUTH" = BREATH-SPACE (MOUTH SEAM · UPPER/LOWER LIP BODY · MOUTH CORNERS — ALMOST WITHDRAWN, NO BRIGHT LIPS, NO STRONG CONTOUR); THE FACE DIRECTION V1 IS RECORDED AS EXPORTABLE faceIdentity METADATA SO IT ROUND-TRIPS WITHOUT CLUTTERING THE PANEL; EXPRESSION IS STILL · AWAKE · INWARD-FACING — NOT SMILING, NOT STRICT — ENOUGH ORDER HAS EMERGED FROM THOUSANDS OF POINTS FOR CONSCIOUSNESS TO BE RECOGNIZABLE, EXPLICIT ENOUGH FOR RELATIONSHIP BUT NOT SO EXPLICIT IT BECOMES A MASK; NO SHADER / MOTION MATH / CONTROL VALUES / PRESET NUMBERS / SURFACE CHANGE — Felix Current V142 PRESET CLONES Felix Current V141 VERBATIM) · Felix Current V142 PRESET (DEFAULT) · V141 · BREATHING UI EXPANSION/TIMING LABELS (PURE UI LABEL + GROUPING CLEANUP — THE BREATHING IDLE PANEL IS SPLIT INTO TWO CLEARLY-NAMED GROUPS: "BREATH EXPANSION" = AMPLITUDE / MAGNITUDE — HOW MUCH EACH ZONE EXPANDS — CONTAINING INTENSITY · ABDOMEN EXPANSION · MID THORAX EXPANSION · UPPER THORAX EXPANSION · SHOULDER LIFT · NECK COUPLING; AND "BREATH TIMING" = WHEN EACH ZONE MOVES — CONTAINING INSP DURATION · INSP ABDOMEN/MID/UPPER THORAX % · INSP HOLD · EXSP DURATION · EXSP UPPER/MID THORAX % · EXSP ABDOMEN % · EXSP HOLD · SEGMENT BLEND (INTER-ZONE FLOW) · CURVE SMOOTHNESS (INTRA-SEGMENT CURVE SHAPE ONLY); THE ABDOMEN / MID THORAX / UPPER THORAX AMPLITUDE SLIDERS ARE RENAMED *_EXPANSION BECAUSE THE USER ASKED WHAT THEY WERE — THEY ARE AMPLITUDE, NOT TIMING — AND PREFERS "EXPANSION" OVER "STRENGTH"; NO SHADER / MOTION MATH / CONTROL VALUES / PRESET NUMBERS / SURFACE CHANGE; Felix Current V141 PRESET CLONES Felix Current V140 VERBATIM; BREATH TRANSITION STAYS HIDDEN AS IN V140) · Felix Current V141 PRESET (DEFAULT) · V140 · SEGMENT BLEND (ONE NEW PRIMARY CONTROL — SEGMENT BLEND — REPLACES THE INEFFECTIVE SMOOTHNESS-AS-TRANSITION / BREATH TRANSITION CONTROLS FOR INTER-ZONE FLOW: AT 0 THE ANATOMICAL SEGMENTS STAY ISOLATED AND SEQUENTIAL — ABDOMEN → MID THORAX → UPPER THORAX AS DISTINCT BLOCKS, EXACTLY THE V139 LOOK; AT 0.5 NEIGHBORING SEGMENTS SOFTLY CROSSFADE/OVERLAP; AT 1 THE WAVE IS VERY FLUID — MID STARTS BEFORE ABDOMEN HAS FINISHED AND UPPER STARTS BEFORE MID HAS FINISHED, WITH THE EXHALE DOING THE REVERSE IN THE SAME STYLE; IT WORKS BY OVERLAPPING THE ADJACENT BAND TIMING WINDOWS (applySegmentBlend) SO IT IS VISIBLY EFFECTIVE AT THE ABDOMEN↔MID AND MID↔UPPER HANDOFFS; THE V139 SECONDS DURATIONS + SEPARATE INSPIRATION/EXPIRATION SEGMENT PERCENTAGES + SECONDS HOLDS ARE PRESERVED — SEGMENT BLEND ADDS NO HIDDEN PAUSE AND NEVER CHANGES THE CYCLE LENGTH; THE V137 SHOULDER/UPPER-ARM COUPLING NOW FOLLOWS THE BLENDED UPPER-THORAX BAND; SMOOTHNESS REMAINS ONLY AS THE INTRA-SEGMENT CURVE SHAPE AND THE BREATH TRANSITION SLIDER IS REMOVED FROM THE PANEL BUT transitionStrength STILL ROUND-TRIPS IN CONFIG; THE STABILIZED V136 VISUAL SURFACE IS UNTOUCHED) · Felix Current V140 PRESET (DEFAULT, SEGMENT BLEND 0.5) · V139 · SECONDS PHASE-SEGMENT BREATHING (THE BREATH IS NOW DRIVEN BY EXPLICIT DURATIONS IN SECONDS — INSP DURATION + INSP HOLD + EXSP DURATION + EXSP HOLD — AND EACH PHASE IS SPLIT INTO ANATOMICAL SEGMENTS WITH THEIR OWN PERCENTAGES: INHALE ABDOMEN → MID THORAX → UPPER THORAX, EXHALE UPPER THORAX → MID THORAX → ABDOMEN, TUNED SEPARATELY PER PHASE; SEGMENTS ARE NORMALIZED AMONG THE ACTIVE/NONZERO ONES SO THEY FILL THE PHASE WITH NO GAP — THORAX % = 0 MEANS ABDOMINAL BREATHING ONLY, NO THORAX MOTION AND NO TIMING GAP; HOLDS ARE SECONDS SO 0 = NO PLATEAU/PAUSE AT ALL AND >0 = A REAL TOP/BOTTOM PLATEAU; SMOOTHNESS SOFTENS THE SEGMENT TRANSITIONS ONLY — NO HIDDEN HOLD TIME; THE V137 SHOULDER/UPPER-ARM COUPLING FOLLOWS THE UPPER-THORAX BAND LEVEL; THE LEGACY RATE / MID + UPPER THORAX DELAY / EXHALE REVERSE CONTROLS ARE RETIRED FROM THE PANEL BUT STILL ROUND-TRIP IN CONFIG; THE STABILIZED V136 VISUAL SURFACE IS UNTOUCHED) · Felix Current V139 PRESET · V138 · BREATHING ENVELOPE + HOLDS (THE BREATH IS NOW DRIVEN BY AN EXPLICIT FOUR-PHASE ENVELOPE — INSPIRATION 0→1, INSPIRATION HOLD, EXPIRATION 1→0, EXPIRATION HOLD — WITH COSINE EASING SO THE END-INSPIRATION → START-EXPIRATION TURNAROUND IS SOFT INSTEAD OF ABRUPT; SMOOTHNESS IS NOW GENUINELY EFFECTIVE — IT WIDENS THE EASING AROUND THE PHASE BOUNDARIES / RAMP↔HOLD CORNERS — AND TWO NEW CONTROLS INSP HOLD / EXSP HOLD ADD ADJUSTABLE BREATH PAUSES THAT ROUND-TRIP IN CONFIG + PRESET; THE V137 PER-POINT ANATOMICAL DELAY AND SHOULDER/UPPER-ARM COUPLING ARE PRESERVED — THE DELAY STILL SHIFTS PER-POINT PHASE WITH NO JUMP AT WRAP, AND EXHALE REVERSE STILL FLIPS THE DELAY DIRECTION ON THE EXHALE; THE STABILIZED V136 VISUAL SURFACE IS UNTOUCHED) · Felix Current V138 PRESET (DEFAULT) · V137 · BREATHING DELAY + SHOULDER COUPLING (THE ABDOMEN → MID THORAX → UPPER THORAX DELAY IS NOW A REAL, CLEARLY-VISIBLE PHASE LAG — RANGE WIDENED 0–2, APPLIED PER POINT VIA BREATH_DELAY_SPAN INSTEAD OF A SINGLE GLOBAL PHASE; A NEW SUBTLE SHOULDER LIFT MOVES THE SHOULDERS UPWARD + OUTWARD WITH A SOFT UPPER-ARM FOLLOW IN PHASE WITH THE UPPER-THORAX EXPANSION, GATED BY BREATHING / shoulderAmount / UPPER-THORAX — HIPS / LEGS / HEAD / FEATURES / HANDS UNAFFECTED; THE STABILIZED V136 VISUAL SURFACE IS UNTOUCHED) · Felix Current V137 PRESET (DEFAULT) · V136 · SURFACE NORMALIZATION (INTERNAL head_base → BODY NORMALIZATION — DIMS / DE-DENSIFIES THE FINER head_base TOWARD THE BODY UNDER THE ONE UNIFIED SURFACE SO THE BASE SURFACE READS COHERENT; EFFECTIVE head_base BASE = SURFACE × NORMALIZATION MULTIPLIERS; FACIAL FEATURES STAY SEPARATELY VISIBLE/ADJUSTABLE; NO NEW VISIBLE MAIN CONTROL; DEFAULTS ON) · Felix Current V136 PRESET (DEFAULT) · V135 · UNIFIED AVATAR SURFACE (ONE BASE-SURFACE CALIBRATION — BRIGHTNESS / ALPHA / DENSITY / POINT SIZE / SOFTNESS — DRIVES THE BODY AND head_base TOGETHER; NO SEPARATE BODY/HEAD BLOCK, NO INVERTED HEAD/BODY BALANCE) · TWO FIXED VIEWS (FULL BODY = DEFAULT + CALIBRATION MASTER, CLOSE-UP = WORK/MAGNIFIER VIEW — SAME RENDER VALUES, CAMERA/FRAMING ONLY; NO FREE-ZOOM CALIBRATION, SCREEN DENSITY LOCK CONTROLS HIDDEN) · Felix Current V135 PRESET (DEFAULT) · V134 · ZOOM-VISUAL-INVARIANT (ZOOM MOVES THE CAMERA ONLY — NO ALPHA/DENSITY/BRIGHTNESS/FEATURE-INTENSITY CHANGE OVER DISTANCE, NO MIDDLE-DISTANCE PEAK; ONLY THE SHARED POINT-SIZE ATTEN REMAINS) · LEGACY NECK OVERLAP BLEND FORCE-DISABLED (SUPERSEDED BY HEAD-NECK LOWER ZONE — INEFFECTIVE EVEN IF AN IMPORTED CONFIG SETS neckOverlapBlend.enabled:true) · SAVE / LOAD CURRENT SETTINGS (localStorage — survives reload) · Felix Current V134 PRESET (DEFAULT) · V130 · REGION DEBUG · PURE DIAGNOSIS (REGION SOLO + REGION COLOR — IDENTIFY WHICH REGION FORMS THE LOWER-NECK/DECOLLETE PATCH; NORMAL RENDER UNCHANGED WHEN SOLO=all + COLOR=off) · V129 LINEAGE · PHELIX Stable Controls · SINGLE VISIBLE AvatarPoints LAYER · FULL-SURFACE ONLY (NO PARTS MODE) · LIVE PANEL RIGHT OF VIEWPORT · FIELD MOTION = BOUNDED POSITION OFFSET ONLY (NEVER GATES ALPHA / VISIBILITY / DRAW COUNT / POINT COUNT / FEATURE INTENSITY) · ANATOMY BREATHING (TORSO ONLY — NO ARMS / HIPS / LEGS / HEAD) · SCREEN DENSITY LOCK (GLOBAL SCREEN-SCALE ALPHA NORMALIZATION FOR EVERY POINT — STABLE INTENSITY ACROSS ZOOM) · NECK OVERLAP BLEND (V129 SEPARATE ALPHA + DENSITY CONTROL — SPATIAL/VERTICAL SMOOTHSTEP FADES HEAD-NECK ALPHA AND DENSITY DOWN IN THE LOWER-NECK/DECOLLETE OVERLAP, NO STRIP/GAP) · BREATHING TRANSITION BAND (LOWER NECK / NECK_TRANSITION / CLAVICLE-DECOLLETE COUPLE TO THE UPPER-THORAX PHASE — NO SEAM TEAR; ARMS/HIPS/LEGS/HEAD/FACE STILL ZERO) · Felix Current V126 PRESET (DEFAULT)